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Ring Bling®

The Handy Game of Following Directions

by Sarah Michaels, Thea Wilson, Clint Johnson, and Sharon G. Webber - Grades K and Up

Main Product Samples Product Video Related Handy Handouts State Standards

Playing a game has never been so fashionable!
Reward your students for following directions with Ring Bling. Students choose a card and act out the hilarious directions, and then spin the spinner to earn one or two rings for their Happy Hand or give a ring to a friend. The student earning the most rings wins the game.
Ring Bling is ideal for teaching students to listen and think creatively while pretending. It is a great motivator for articulation, language, reading, or math activities in the classroom, during therapy sessions, or at home. Use Ring Bling to make a game with any of your classroom materials.
Ring Bling game has 50 Following Directions Cards in three categories:
  • 20 Basic Directions Cards – Beat your chest like an angry gorilla.
  • 15 Conditional Direction Cards– If you like brownies, bark like a dog.
  • 15 Temporal Direction Cards – After you wave your magic wand, turn yourself
    into a monkey.
Ring Bling includes:
  • 4 Happy Hands (6½"x 4½")
  • 50 Following Directions activity cards (2" x 3½")
  • 50 Rings
  • Spinner
  • Game ideas
Quantity
RB65 -  Ring Bling® Game $29.95 
Wish List
RB67 -  Ring Bling® Extra Rings (50-Pack) $9.95 
Wish List
RB69 -  Ring Bling® Extra Hands (4-Pack) $14.95 
Wish List