Inferencing Chipper Chat

Magnetic Chip Game to Teach Inferencing and Language Skills

By Nancy Crist, Rose Sheedy, and the Super Duper® Staff

Grades K & Up, Ages 5 & Up

By Nancy Crist, Rose Sheedy, and the Super Duper® Staff

Rating:
100%
$79.95

Magnetic pick-up-chips-with-your-magic-wand game with 40 full-color, laminated, individual game boards and 240 prompt/activity cards to teach inferencing and language skills. 8 colorful game board scenes (5 five copies of each) target 8 different vocabulary skills. Students earn magnetic chips and wave the magnetic wand over their boards to collect the chips.

This product may contain small parts.
SKU
#CC48

Inferencing Chipper Chat

Inferencing Chipper Chat is an exciting magnetic chip game that targets 8 areas:

  • Associations
  • Emotions
  • Figurative Language
  • Jobs/Occupations
  • Part to Whole
  • Prediction
  • Setting/Location
  • What Happened?

Includes 30 color-coded cards per topic. Each section contains 30 Receptive and Expressive prompts for a total of 240 cards. The Receptive task requires the students to listen to a prompt and point to the picture that best illustrates the prompt. The Expressive task requires students to generate their own answers to inferencing questions.

Inferencing Chipper Chat includes:

  • 40 illustrated, individual game boards (5 each of 8 different scenes)
  • Large 8½" x 11", laminated game boards
  • 240 Laminated Prompt Cards (6" x 4")
  • Activity and Instruction Book
  • Magnetic Wand & 100 magnetic chips (Plastic chips in assorted colors - ¾" diameter.)
  • 2 foam dice
  • Sturdy Storage Box (11¾" x 9½" x 5")

Product WarningChoking hazard, contains small parts. Not intended for children under the age of five.

More Information
Author(s) Nancy Crist, Rose Sheedy, and the Super Duper® Staff
Topic Auditory Processing, Critical Thinking, Games, Reasoning, Language
Brand Super Duper Publications
Write Your Own Review
Only registered users can write reviews. Please Sign in or create an account